About the Game Strategy category
Introducing (unofficial) Halite single-player mode
Concrete info : achieving top 50 via ML (Policy Gradients)
Neighbors of a Square
So you've Improved the Random Bot. Now what?
ML/AI Strategies to explore?
The Non-Aggression Pact!
Tip for faster production
Building a good ML Bot
Total Values of enemy bots
Deciding where to move your pieces
Tips for climbing the ladder - spoiler free
How your starting position impacts your bot's performance
5GB .hlt files to train on
Question About Overkill
Early, Mid, and Late Game
Perimeter Optimization during Expansion
Any way to distinguish between enemy tiles and neutral tiles?
Timing Out Frequently
Distributed Evolutionary Algorithm (DEAP) starter
Has anyone tried using ML to copy other's strategies?
Do you use A* in your algorithm?
The most static game ever
Is it possible to add a default move for time out bot
API about user ID
What corner is pos 0,0 in?
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