Game Strategy

About the Game Strategy category (1)
Halite Rating calculation (3)
First Impressions (13)
Thoughts on top 10 bots esp teccles playing style? (13)
Which is better, strategy devised by Machine Learning or Human Intuition? (4)
Funky python oneliner to get halite as 2D array (2)
When to stop producing ships? (5)
Simple replay file loading [python] (1)
Anybody have good general guidelines? (19)
Passing data between turns (9)
Found a new meaning to blocking the shipyard (5)
Avoid Collisions With Other Players (2)
Strategic Question (6)
Any tips on pathfinding algorithms? (2)
Questionable strategy ( 2 ) (24)
How do I avoid collisions with my better navigation code? (6)
Why are people destroying all their ships at the end of the game? (16)
Collision event with enemy (4)
How to improve on not hitting enemy ships (3)
Extreme halite seeds (4)
Searching for resources (10)
Not naive navigation (3)
How to make ship scan its environment? (4)
Does naiveNaviate suck? I should just create my own pathfinding right? (5)
Halite meet up in London (1)
Improving upon naive_navigate to get in top 400 (2)
Fun, strange, and/or interesting replays (3)
Traveling Salesman (11)
Preemptive Collision Celebration (3)