Fluorine: a Halite 3 replay viewer


#21

Thanks mate. I’ll update the engine.


#22

The much desired autoplay feature has now been added.


#23

Is autoplay like a local bot manager?

Feature request: Be able to take a CSV file (or even just a raw text or binary bytemap) and have it displayed as translucent background (instead of the halite distribution), so you can plot bot influence maps this way.


#24

By autoplay I mean you can press space and have it go through the game with no further input.


#25

Would it be difficult to get Fluorine working in non-standard map sizes? I do quite a bit of debugging on very small maps (size 16 or even 8), and it would be great to see these in Fluorine.


#26

What problem are you having with small maps? I’ve tested it down to size 2 and thought it was fine.

(Irregular maps, where one dimension is different from the other, are a different story…)


#27

I think I got a very generic “could not load” error. I’ll check again this evening, though.

EDIT: Couldn’t reproduce, it works just fine on smaller maps.


#28

Did anyone try via the windows ubuntu bash?
I have the following error:
fluorine/node_modules/electron/dist/electron: error while loading shared libraries: libgtk-3.so.0: cannot open shared object file: No such file or directory

EDIT: Problem solved by installing the missing package:
sudo apt-get install libgtk-3-dev


#29

OK I simplified the process of opening a file via command line argument - simply passing the filename as the only argument should now work.