I am looking for a solution to locally execute lines of code of the bot script, being currently under construction, even after command hlt.Game().
In particular I want to run the code line by line given a certain game state (turn) when the python instance already contains objects like game map, ships, etc. I want to display things like current ship position, halite amount etc. and maybe switch to the next turn and execute the code line by line again.
Can anyone describe a way how to achieve that?
The suggestion of using logging, provided in another thread, is not what I am looking here. I want to debug local games “live” i.e. “on the fly”.