Game Rules and Environment


What does mu measure? (3)
[Solved] Is there a way to get logs from games played on server? (3)
Status of game over (4)
How many turns are there in a game? (3)
Storing moves between turns (9)
Not using starter kit (7)
Are we allowed to modify the hlt code (8)
Halite limit per cell? (5)
What is 'capture' feature (mentioned in replay files)? (2)
Inspired ship radius (2)
Total Amount of Halite on Map (2)
Getting move cost (2)
Map Type - -m <[basic | blur_tile | fractal]> (3)
Building Ships / Dropoffs - Halite Calculation (2)
Why he won this game? (3)
Can someone clarify if turtles/ship collect halite on movement? (3)
Retrieve Bot Code (2)
Data shape and type. Python (6)
Getting dimension of the game map? (2)
Command Execution Order (4)
Leaving a Team? (4)
How much halite ship have after creation? (4)
cProfile compatible with game engine? (5)
Is it possible to use JIT complier like numba to accelerate python bot? (2)
Changes to files in hlt folder [Answered] (3)
Can the ship goes over dropout, shipyard of another player? (2)
GENERATE = 'g'? (5)
Parsing the raw engine output (4)
[C++] map_cell.structure_type is missing (5)
Upload jar file (4)