About the Game Strategy category
Halite Rating calculation
Thoughts on top 10 bots esp teccles playing style?
Which is better, strategy devised by Machine Learning or Human Intuition?
Funky python oneliner to get halite as 2D array
When to stop producing ships?
Simple replay file loading [python]
Anybody have good general guidelines?
Passing data between turns
Found a new meaning to blocking the shipyard
Avoid Collisions With Other Players
Any tips on pathfinding algorithms?
How do I avoid collisions with my better navigation code?
Why are people destroying all their ships at the end of the game?
Collision event with enemy
How to improve on not hitting enemy ships
Extreme halite seeds
Searching for resources
Not naive navigation
How to make ship scan its environment?
Does naiveNaviate suck? I should just create my own pathfinding right?
Halite meet up in London
Improving upon naive_navigate to get in top 400
Fun, strange, and/or interesting replays
Preemptive Collision Celebration
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