Damn, you have a variable called despacito in your source code
Here is my code: https://github.com/kg2s/halite3
I wanted to keep things simple and submit a bot using only the online editor. No additional libraries(like numpy) were used.
You found it I was tired so don’t judge me
Here’s ours (G-ATAK) https://github.com/achintya2000/HaliteIII_AI
Currently rank 81.
My python RL bot, currently without much description. I will try to write it soon. [Edit] currently rank 59
I’m sure it’s been asked and answered elsewhere, but I (and I’m sure others) would love to know what you used to create your Battle Station/replay viewer.
Is it a Qt app?
Halite III was our first programming competition and we enjoyed it very much. Many thanks to Two Sigma for creating a challenging game, organising it smoothly and making it visually attractive, well done! Thanks also to all other players, especially to fohristiwhirl and mlomb for creating/sharing their tools and to SiestaGuru for unknowingly pushing us, since at some point a while ago we set the goal to be 1st of the Netherlands (which obviously failed: congratz to SiestaGuru! ).
Here is code for my bot:
I am currently #103
Java/Groovy. Lots of unfinished thoughts…
My C# bot: https://github.com/alcides-schulz/Halite-3
Thanks everyone. Great competition. Congrats to the winners and thanks for sharing!
My python bot #16: https://github.com/Jaraz/JarBot
Warning the code is painful! Thanks for the great competition everyone, great work!!!
nice writeup, was also using brackets & JS and found it worked just fine for this game except for my lack of a debugger. very clever move implementing the block the shipyard state.
This is mine written in python. I finished in place #503 and my code is quite messy but I think I did a few things decently (using a solution to the Assignment Problem for movement decisions). Thanks for the great competition!