I have a weird problem with random time outs. I monitored different parts of my code and I noticed that sometimes it spends 1.7 seconds just to update the game frame at the beginning of a new turn, and this is the main reason for my issue. I basically run out of almost all my time without even starting to do anything. Did anyone else encounter a similar situation? I also noticed that my CPU tends to favour some bots more than the others in terms of percentage allocation when running locally (which is the main cause). Not sure if the same thing happens on the halite servers
(I am using python3)