From my profile on the halite website, I can see the games played and a section to download error log for a game (if bot crashed).
I downloaded the error log, but it contains minimal info, less than those shown on the web-based editor when I run a game. For example… below is ALL that is shown on the log.
error: timed out after 2000 ms (when reading string)
Last input received was:
When I test my code on the online editor, I use logging.info(…) and can see the info shown on the web-based editor when I run the game, but none of that is shown on the downloaded log mentioned above.
How can I get the same quality of info with the logging.info(…) for debugging for games that ran on the server?